Numbots and TTRS-Online Maths Programme
What is Numbots?
NumBots is an online learning platform designed to help children improve their basic number skills and arithmetic fluency. It is typically used in class 2 and at home to support students in developing a strong foundation in mathematics through interactive games and activities. NumBots focuses on building skills like addition, subtraction, and number bonds in a fun and engaging way, which can lead to better confidence and proficiency in math.
Little and often
In order to get the best out of NumBots, we recommend that children play regularly for short bursts at a time, aiming for 3 minutes, 3 or 4 times a week.
Game Types
- Story Mode – the emphasis is on learning the ideas and concepts behind addition and subtraction so it features more diagrams, representations and question styles.
- Challenge Mode – the emphasis is more on speed of recall of key facts, like number bonds to 10, doubling small numbers or adding & taking away in your head.
What is TTRS?
TTRS stands for Times Tables Rock Stars. It is an educational platform designed to help students master multiplication and division. It provides engaging and competitive games that encourage children to practice and improve their times tables fluency. TTRS is commonly used in class 3 and 4 as well as at home to make learning multiplication facts more fun and motivating, often through timed challenges, leaderboards, and customisable avatars. The platform aims to boost confidence and speed in maths by turning times tables practice into a rock star-themed game.
Little and often
In order to get the best out of TTRS, we recommend that children play regularly for short bursts at a time.
Game Types
1. Garage
In this mode, children work on specific times tables for students based on their understanding. The questions are tailored to each student's learning needs.
2. Studio
Students answer as many questions as possible in one minute. All multiplication tables from 1 to 12 are included. Students aim to improve their speed and accuracy across all tables.
3. Soundcheck
This is designed to replicate the multiplication check that students in England take in Year 4. It consists of 25 questions, with six seconds to answer each question.
4. Festival
Students play against others from around the world. All tables from 1 to 12 are included.Students join games and compete against others for high scores.
5. Arena
Students compete in real-time against their classmates or schoolmates. Players enter the Arena and answer as many questions as they can in a set time, with rankings displayed at the end.
6. Rock Slam
Students challenge their friends or classmates to beat their score. One student sets a score, and another tries to beat it by answering the same number of questions.